GROUP STAGE: Standings Individuals Scoreboard Team Detail Individual Detail
PLAYOFFS: Standings Individuals Scoreboard Team Detail Individual Detail
Tournament Format | Stat Key

Tournament Format

Preliminary stage

20 teams from nine schools were placed into four divisions for the tournament. The divisions were ordered as much as possible to balance between A teams and B teams (and, on occasion, C teams), and to balance for skill level (as much as we could in our relative ignorance of high school teams' quality). We also strove to keep teams from the same school as far away as possible.

We had two orderings - the "classical mechanics group" (Newton and Galileo divisions) and the "electromagnetic group" (Faraday and Maxwell divisions). The divisions were:

Newton Galileo Faraday Maxwell
Calhoun A Pepperell A Brindlee A DAR A
Coosa A Eastside A Model A Sonoraville A
Brindlee B DAR B Eastside B Armuchee
Pepperell B Model B Calhoun B Coosa B
Sonoraville B Brindlee C Pepperell C Calhoun C

Each of these teams played a four-match round robin (with one bye) within their division. (During the bye, teams played in a "bye room" which had a trash shootout round; for obvious reasons, those stats aren't recorded here.)

Playoffs

From the final standings of these divisions, the top two teams in each group progressed to a second, "elite" group stage. Ties, when they occured, were broken based on that team's bonus conversion rate. (We recommend bonus conversion as the first and most effective tiebreaker; we still haven't found a more reliable measure of overall team knowledge.)

Each of these eight teams played two more matches to complete a three- team round robin with the other top teams in their group. The result of the match between the top two teams in each division in the preliminary stage was carried over; the next two matches played were "crossover" matches between the top two teams in each group. (Other games played after the preliminary matches were matches between like-seeded teams; I don't have the stats for these matches recorded here at this time, but I can provide them on request.)

The top two teams from these groups advanced to a traditional playoff; #1 from one group vs. #2 from the other in a semifinal, the two winners playing in the final.

(In retrospect: most convoluted tournament format ever, and if you've made it this far, bully to you. The fundamental problem we've run into is playing down a 20- to 24-team field in a tournament that we want to require less than 5 hours of play-time, because of small schools and extracurriculars and the like. The ideal for this sort of tournament is a two groups of 10, a full nine-match round robin within the groups, and then a crossover/playoff. We would have used the full 12 rounds that NAQT provided us, given that option. But playing the ideal would either require a significant committment from schools to keep players there for the full day - something that historically has been an issue - or moving this tournament away from Tuesday.)